Game Based Learning (Bibliography)

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Brown, J.S.; Collins, A. and Duguid, P. (1989): Situated Cognition and the Culture of Learning. In: Educational Researcher, 18, p. 32-42 [1]

Fletcher, J.D. and S. Tobias. (2006). Using Computer Games and Simulations for Instruction: A Research Review. Proceedings of the Society for Advanced Learning Technology Meeting (February). [2]

Hopkins, Don: Designing User Interfaces for Simulation Games. A summary of Will Wright's talk to Terry Winograd's User Interface Class at Stanford in 1996. Online-Article on Don Hopkins' Website [3]

Jenkins, Henry: Game Design as Narrative Architecture. In Noah Wardrip-Fruin and Pat Harrigan (Hrsg.) First Person: New Media as Story, Performance, Game. MIT Press, Cambridge/Masachussetts (USA) 2004

Kafai, Yasmin: Learning Design by Making Games. Children’s Development of Design Strategies in the Creation of a Complex Computational Artefact. In Yasmin Kafai und Mitchel Resnick (Hrsg.): Constructionism in Practice - Designing, Thinking and Learning in a Digital World. Lawrence Erlbaum Associates, New Jersey (USA) 1996, S.71-S.96

Molyneux, Peter: The Future of Games from A Design Perspective. Chat-Interview by Dave Kosak in the Online-Magazine Gamespy, Mar 7th 2004 [4]

Pias, Claus: Action, Adventure, Desire. Interaction with PC Games. In Heide Hagebölling (Hrsg.): Interactive Dramaturgies. New Approaches in Multimedia Content and Design. Springer Verlag, New York/NY (USA) 2003 , S.127-S.141

Randel, J.M., B.A. Morris, C.D. Wetzel, and B.V. Whitehill. (1992). The Effectiveness of Games for Educational Purposes: A Review of Recent Research. Simulation & Gaming (Volume 23):261-276.

Squire, Kurt: Cultural Framing of Computer/Video Games In: The International Journal of Computer Game Research, Vol.2, issue 1, July 2002 [5]

Trottier, Chris: Sims Designer Chris Trottier on Tuned Emergence and Design by Accretion. Online- Artikel from Don Hopkins' Website [6]

Zehnder, Sean M., and Scott D Lipscomb: The Role of Music in Video Games. In Peter Vorderer (Ed.): Playing Video Games. Motives, Responses and Consequences. Lawrence Erlbaum Associates, Mahwah/New Jersey 2006, pp.241-258

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